Sign up using Email and Password. As for luxury cabins not being worth it ant that high paying passengers are rare, that is not true. Some geospatial data on this website is provided by geonames. Does it still hold up to you, suck time away, or have you moved on?. Average credit per hour on a Type 7? Ask Question.
Specifications
The Type 7 Transporter is Lakon Spaceway’s medium size transport vessel. This is a new model, released in It’s slow but moves a lot of tonnage for its size. The Type-7 Transporter, tl known as «Freighter 3», is a large and moderately armed freighter. It is one of four freighters produced by Lakon Spaceways, the others being the smaller Type-6 Transporter and the Keelback, and the larger Type-9 Heavy. While it has the potential to defend itself from small ships, the Type-7 is not designed for combat and thus it is recommended to anyone flying this ship that they should avoid combat whenever possible. Unfortunately due to this ship requiring a large Landing Pad, the Type-7 cannot dock at Outposts.
Mass Transport Missions
The Type-7 Transporter is a freighter that occupies a position between the smaller Type-6 Transporter and the larger Type-9 Heavy. The ship’s notable jump range and comparatively low price point range make it a good option for aspiring traders. The Type-7 Transporter is a ship manufactured by Lakon Spaceways. A dedicated freighter with a classic design, the Type-7 debuted in and is currently the cheapest large-sized ship on the market. It is slow, but moves significant tonnage for its size and occupies a niche between the smaller Type-6 Transporter and the larger Type-9 Heavy in terms of overall cargo capacity.
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The Type-7 Transporter is a freighter that occupies a position between the smaller Type-6 Transporter and the larger Type-9 Heavy. The ship’s notable jump range and comparatively low price point range make it a good option for aspiring traders.
The Type-7 Transporter is a ship manufactured by Lakon Spaceways. A dedicated freighter with a classic design, the Type-7 debuted in and is currently the cheapest large-sized ship on the market. It is slow, but ellite significant tonnage for its size and occupies a niche between the smaller Type-6 Transporter and the larger Type-9 Heavy in terms of overall cargo capacity.
While larger ships easily eclipse that cargo capacity, the Type-7’s appeal lies in its relatively low purchase cost and moderate jump range, making it a highly-accessible option for trading. The Type-7 is a bulky trader and is the next step for a trader, up from the Type-6 Transporter.
It features far better cargo capacity at nearly thrice the. Due to the Type-7 requiring a large Landing Padit cannot dock at Outpostswhich somewhat limits its utility compared to medium ships with smaller cargo capacities such as the Federal Dropship or the Alliance Chieftain.
The Type-7 is the cheapest and smallest large-sized ship in the game. Repair costs on the Type-7 are low which makes trading without shields a reasonable strategy if you can avoid combat along the way; however, this can be rather risky as the low manoeuvrability rate makes the Type-7 interdiction vulnerable, meaning it is not always guaranteed to evade.
However an upside is that the Type-7’s rather ludicrous pitch and yaw speed combined with decent base speed lets it get away and make a hyperspace jump out of combat.
Keep in mind the Type-7’s mass lock factor is a measly 10; by far the lowest of any large ship and smaller than most medium ships. In combat, the Type-7, unlike the Hauler and Type-6is somewhat viable. With turreted mounts, its decent shields and hull as t as four hardpoints it can pump out fairly high damage, higher than even ships such as the Vultureand can do a decent job of keeping gimballed and fixed mounts on their targets, and can at the very least make pirates operate with caution.
While a dedicated combat Type-7 is ill-advised, it is still capable of combat unlike its predecessors and is a good eliite of collecting bounties along with cargo until the Python or Type-9 become available, as both are very capable of combat and trade at the same time. The Type-7 is a viable exploration ship, with some caveats. With ranges around 30LY, the ship is very capable of long range jumps and can be very good at long range deliveries or Rare Goods trading.
This can make fuel scooping a tricky endeavor and the lack of thermal headroom should be kept in mind when fitting the Type-7 for exploration or long-distance travel. The Type-7 is dangerouus a viable miner as it has enough hardpoints to mine effectively and more than enough compartment and cargo space to hold minerals and ores.
It will be virtually incapable at defending itself however so in this situation a Keelback may be more useful. It also lacks the needed class 2 hardpoint mount for deep core mining. Overall the Type-7 is a dedicated trader just like the T-6 though has some other merits worth best way to make money elite dangerous transpoter type 7.
It is a good stepping stone towards the end-game trader the Type-9 and has a reasonable price tag for its uses. The weapon hardpoints are located as follows: Two forward mounted Class 1 small hardpoints next to the cockpit one on each side, visible from cockpitOne underside mounted Class 1 small hardpoint located amidships and off-center to the right, and One top mounted Class 1 small hardpoint located amidships.
The top and bottom hardpoints have a full hemisphere of clear lines of fire making them good places for turrets, while the two front mounted hardpoints are mostly suited for transpiter and gimballed weapons.
A word of caution in the Type-7 is to keep in mind the cockpit is at the bottom front of the ship with a large area of the ship directly above the pilot. It is very common for pilots to crash the Type-7 into the mail slot due to.
All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Type-7 Transporter. Sign In Don’t have an account? Start a Wiki. Do you like this video? Contents [ show ]. The radiator banks on the underside of an overheating Type The transpotdr mounted small hardpoint on a Type-7 as seen through the side window of elie cockpit, with overheating pulse laser. Categories :. Cancel Save. Lakon Spaceways.
Internal Elit. Planetary Approach Suite H. Fleet Carrier. Ships by Type Battlecruiser. Thargoid Interceptor Thargoid Scout.
Make money from exploration
These various ugly, beautiful, unique, copypasted, useful and useless ships come in three landing pad sizes: small, medium and large. Oh Ive T. Like so much else with Elite, it’s not actually particularly difficult, just extraordinarily dajgerous consuming. It may require switching between Solo and Open Play a few times to get the missions to pop, but it’s possible to modestly do a single run with an Anaconda, Beluga, or a Type 9 that nets you over million credits. Federal Assault ShipFederal Corvettebedt a certain rank before you are allowed to buy. The increased cargo space vastly outweighs not being able to land at outposts. Once again it’s Q and Dangeroys to cycle dangeeous and right through the different tabs, WASD to move around in each tab, and Spacebar to select an option. This South Korean apartment block looks like a Minecraft house. The missions many time offer reputation payouts and with the sheer volume of runs, you can burn through rank faster than anywhere else I’ve seen. Minimoose November 24, at AM. For mining get a Python or a Krait Mk2. The Pad indicates the size of landing pad needed not all stations have all sizes of pads. Arqade works best with Best way to make money elite dangerous transpoter type 7 enabled. Elite:Dangerous Player Factions Beginners guide.
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