Archived from the original on October 6, January 9, That sounds reasonably accurate, as Rockstar has said it doubled the size of its previous team and the number was over 1, people. So 67, divided by 52 weeks leaves us with 1, employee years worked on Red Dead Redemption 2 during Archived from the original on 3 May Early in the game’s development, the music team were shown an early build before starting work on the score.